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blockmap.cpp

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00001 // libdoomwad: manipulates Doom wad files.
00002 // Copyright (C) 2005  John Gaughan
00003 //
00004 // This library is free software; you can redistribute it and/or
00005 // modify it under the terms of the GNU Lesser General Public
00006 // License as published by the Free Software Foundation; either
00007 // version 2.1 of the License, or (at your option) any later version.
00008 //
00009 // This library is distributed in the hope that it will be useful,
00010 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00011 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012 // Lesser General Public License for more details.
00013 //
00014 // You should have received a copy of the GNU Lesser General Public
00015 // License along with this library; if not, write to the Free Software
00016 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017 //
00018 // This library is distributed with the full text of the LGPL. Please see
00019 // the accompanying file named COPYING.
00020 // 
00021 // You may contact the author at john@johngaughan.net
00022 
00028 // C++ required.
00029 #if !defined __cplusplus
00030 #error C++ compiler required
00031 #endif
00032 
00033 // C++ headers
00034 #include <sstream>
00035 #include <string>
00036 #include <vector>
00037 
00038 // Doom headers
00039 #include "global.hpp"
00040 #include "lump.hpp"
00041 #include "blockmap.hpp"
00042 #include "wadentry.hpp"
00043 
00044 using namespace Doomwad;
00045 
00046 const std::string Blockmap::NAME = "BLOCKMAP";
00047 
00051 Blockmap::Blockmap (void) throw ()
00052 {
00053   return;
00054 }
00055 
00064 Blockmap::Blockmap (const Lump &lump) throw ()
00065 {
00066   this->setFromLump (lump);
00067   return;
00068 }
00069 
00073 Blockmap::~Blockmap (void) throw ()
00074 {
00075   return;
00076 }
00077 
00078 bool Blockmap::setFromLump (const Lump &lump) throw ()
00079 {
00080 
00081   // TODO: Implement
00082   return lump == lump;
00083 }
00084 
00085 Lump Blockmap::toLump (void) const throw ()
00086 {
00087 
00088   // TODO: Implement
00089   Lump lump (NAME);
00090   return lump;
00091 }
00092 
00093 std::string Blockmap::toString (void) const throw ()
00094 {
00095 
00096   // TODO: Implement
00097   std::ostringstream str;
00098   return str.str ();
00099 }

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